Helen Kaur
Helen Kaur
MainMenu_16.06.2014.jpg

Game UI: Trials Fusion

 As the UI Artist of this project, I worked with the designers to create the UI and visuals for the menus. The overall concept was to create a futuristic look while keeping the menus clear, which was challenging for such a menu-heavy game. We have a dedicated menu team consisting of designers, programmers and artists, it took a great amount of team work to create the final product.    Below are some mockups and in-game screenshots from the final product.

As the UI Artist of this project, I worked with the designers to create the UI and visuals for the menus. The overall concept was to create a futuristic look while keeping the menus clear, which was challenging for such a menu-heavy game. We have a dedicated menu team consisting of designers, programmers and artists, it took a great amount of team work to create the final product.
 

Below are some mockups and in-game screenshots from the final product.

MainMenu_16.06.2014.jpg
Event_Selection_Locked.jpg
Hub_Events_Tracks_7.jpg
Loading.jpg
HUD.jpg
Results_ProgressBar_4.jpg
Bike1.jpg
bike2.jpg
bike3.jpg
garage1.jpg
MainMenu_Feature_Packs2_1.jpg
Fusion_Store_Feature_Pack_2.jpg
Player_Emblems-UGC_Artboard 5.jpg
Player_Emblems-06.jpg
Player_Emblems-UGC_Artboard 5-04.jpg
Player_Emblems-05.jpg
Player_Emblems-02-02-02-02.jpg
Track_Central_Icons.jpg
HUD_2.jpg
Controllers-01.jpg
teamemblems.jpg
skurrel.png